INI files

Use zelda3.user.ini for personal settings.

!include zelda3.ini

[Graphics]
WindowScale = 4
Fullscreen = 0

[General]
ExtendedAspectRatio = 16:9
FillExtendedAspectRatioBorders = 1

[Features]
ItemSwitchLR = 1
NewSettingsMenu = 1

Graphics

Common graphics settings.

  • WindowSize, Fullscreen, and WindowScale control display size.
  • ExtendedAspectRatio supports 4:3, 16:9, 16:10, and 18:9.
  • OutputMethod can use SDL, SDL-Software, OpenGL, or OpenGL ES.
  • Shader requires OpenGL.
  • LinkGraphics loads a .zspr Link sprite file.

Change Link's sprite

Sound

Common sound settings.

  • EnableAudio toggles audio.
  • AudioFreq is usually 44100 or 48000.
  • AudioSamples can be raised if audio crackles.
  • EnableMSU, MSUPath, and MSUVolume control MSU packs.

Controls

Keyboard and gamepad maps.

KeyMap uses SDL key names. GamepadMap uses button names.

Up, Down, Left, Right, Select, Start, A, B, X, Y, L, R

Features

Feature toggles.

  • ItemSwitchLR enables item switching on L/R.
  • NewSettingsMenu enables the in-game settings menu.
  • RearrangeHUD moves HUD elements for widescreen.
  • MiscBugFixes and GameChangingBugFixes enable fix sets.