Release builds
Packages.
| Asset | Platform | Notes |
|---|---|---|
Z3R-windows-x64.zip |
Windows |
zelda3.exe, SDL2.dll, zelda3.ini,
README, license.
|
Z3R-linux-x64.tar.gz |
Linux | Native Linux executable, zelda3.ini, README, license. |
Z3R-linux-x64.AppImage |
Linux | Uses ~/.local/share/Z3R/zelda3_assets.dat. |
Z3R-macos-intel.tar.gz |
macOS Intel | Native macOS archive. |
Z3R-macos-apple-silicon.tar.gz |
macOS Apple Silicon | Native macOS arm64 archive. |
Z3R-linux.flatpak |
Linux Flatpak | Installs the app sandbox. Add zelda3_assets.dat after install. |
Assets
Release packages do not include ROM data.
Generate zelda3_assets.dat from your own compatible USA ROM.
Source builds and tarballs normally use the project root. AppImage and Flatpak use
package-specific data folders.